Dev Diary #11


Another two weeks of production behind us and we’re getting closer to the demo 🙂 Check out all the new stuff – there’s a lot of it 🙂

  • integration of car physics with the game in order to create reliable engine tuning. You can find some cool bugs here sometimes

  • garage surroundings and the driving route

  • finalization of materials and textures for cars

  • car servicing equipment animation
  • car sticker system
  • damage to the engine and creating the final model for implementation – work in progress

  • works on a new car!

  • brake calipers and rims

  • works on the parts hierarchy and engine tuning

What would you like to see the most? Let us know!

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