Dev Diary #42

Hey everyone!

We’re back with another update on our game’s progress, where we’ve added new features and improvements.

One of the key improvements we’ve made is the implementation of a new navigation system designed specifically for joysticks, or gamepads. This is particularly beneficial in the mechanic mode, making it easier than ever to navigate through the UI. We believe this addition will provide a more intuitive and smooth experience.

In addition to the navigation system, we’ve introduced an advanced traffic system. This system is contributing to a more authentic city feel.

Speaking of the city, we’ve started on a rough blockout. This involves creating more life-like locations, such as a hangar and a bar, which will feature in the final game version.

We’ve also been focusing on the mechanic mode. We’re in the process of designing new item panels and have integrated new part statistics into the game. To accommodate these changes, we’ve adjusted the inventory UI, making it more accessible and user-friendly.

And, to top it all off, we’ve added another car to the mix! We’re looking forward to seeing how you tune it up and leave your mark in the city with it.

As always, we’re striving to ensure that Underground Garage meets and exceeds your expectations. We appreciate your feedback, so feel free to share your thoughts on these updates.

Cheers,
The Underground Garage Team

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