Hello everyone!
For the last month, we have been working hard on Alpha. Lots of testing and tweaking of minor things, as well as less minor ones 😉 Alpha is right around the corner; we are targeting next month.
On the programming side, we focused on debugging and connecting the UI to the story engine. In addition, we did a lot of asset fixes to make it work properly in build mode. And a lot of monotonous work in excel, yay 🙂
Since the last time we show you the UI, a lot has changed, so take a look:
It’s still a work in progress, so you may see a few bugs here and there 😉
From the feature stuff, we added:
- the option to turn the light on and off:
- collision of objects at ground level:
- objects snapping to the wall:
Asset gallery:











And from Zu, we have new concept arts:














Thanks for reading <3