July Update!

Hello everyone!

For the last month, we have been working hard on Alpha. Lots of testing and tweaking of minor things, as well as less minor ones 😉 Alpha is right around the corner; we are targeting next month.

On the programming side, we focused on debugging and connecting the UI to the story engine. In addition, we did a lot of asset fixes to make it work properly in build mode. And a lot of monotonous work in excel, yay 🙂 

Since the last time we show you the UI, a lot has changed, so take a look:

It’s still a work in progress, so you may see a few bugs here and there 😉 

From the feature stuff, we added:

  • the option to turn the light on and off:
  • collision of objects at ground level:
  • objects snapping to the wall:

Asset gallery:

And from Zu, we have new concept arts:

Thanks for reading <3

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