July Update!

Hello everyone!

For the last month, we have been working hard on Alpha. Lots of testing and tweaking of minor things, as well as less minor ones 馃槈 Alpha is right around the corner; we are targeting next month.

On the programming side, we focused on debugging and connecting the UI to the story engine. In addition, we did a lot of asset fixes to make it work properly in build mode. And a lot of monotonous work in excel, yay 馃檪 

Since the last time we show you the UI, a lot has changed, so take a look:

It’s still a work in progress, so you may see a few bugs here and there 馃槈 

From the feature stuff, we added:

  • the option to turn the light on and off:
  • collision of objects at ground level:
  • objects snapping to the wall:

Asset gallery:

And from Zu, we have new concept arts:

Thanks for reading <3

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